Orbit Chaser
You must get to the moon! There's just one small problem, decades of other people needing to get to the moon have left Earth's orbit cluttered with debris. However, there may be a way to use the debris to your advantage.
*Flashing lights warning: There's a few bright/flashing lights in the game*
*Volume Warning: You may want to turn your volume down before starting the game. The game's volume is adjustable, but it starts a bit loud*
Objective:
Get to the moon by stealing speed from passing objects. Use your ship's tether to latch onto passing objects and fling yourself into a higher orbit. The longer you hold onto an object, the faster and higher you'll be launched when you let go [Note: you have to hold the shoot button to stay tethered with something!]. Getting hit can drastically decrease your speed (and orbit!), so be careful.
Controls:
Move - Aim Mouse
Roll - A / D
Aileron Roll / Dodge - Double Tap A / D
Shoot Tether - Space/LMB (Hold)
Pause - P/Esc
Credits:
Music:
- https://opengameart.org/content/space-adventure
- https://opengameart.org/content/space-battle
- https://opengameart.org/content/space-boss-battle
- https://opengameart.org/content/space-city
Sound Effects:
- https://opengameart.org/content/underwater-or-space-engine-rumble
- https://opengameart.org/content/wind1
- https://opengameart.org/content/laser-1
Shaders:
Other Acknowledgements:
- These programs were used to create the skybox: https://sourceforge.net/projects/spacescape/files/latest/download, https://danilw.github.io/GLSL-howto/cubemap_to_panorama_js/cubemap_to_panorama.html
- Additional software used: Godot, Blender, Inkscape, Aseprite, BFXR, Audacity
- The planet shader was made by me, but not for this jam.
- Fonts used: Tomorrow, Turret Road
Updated | 6 days ago |
Published | 10 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | LowQualityRobin |
Genre | Action |
Made with | Blender, Godot, Bfxr, Audacity |
Tags | 3D, Blender, Flight, Godot, No AI, On-Rails Shooter, Singleplayer, Space |
Average session | A few minutes |
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