Walled In
==Controls==
WASD to move.
Space to jump, double jump, and wall jump.
Escape or P to pause
Hold shift to sprint
==Known Bugs (Hallmark of a Polished Game)==
The first attempt to pause won't work, seems to work after that though.
This game really doesn't like being a web game, and mouse capturing is a bit weird as a result. Let the game load, full-screen it, then click on the game to capture the mouse.
When loading unique rooms, some external rooms remain visible for a short time (not game breaking, just annoying).
==Description==
This is a (poorly made) 3D platformer made for "My First Game Jam: Summer 2023" with the theme of "cycles". This isn't actually my first game jam, however this is the second Godot game I've made and my first 3D game.
The game loops until you've found all three secret rooms.
==Things it Still Needs==
- Sound Effects
- Music
- Better controls (specifically walljumping - sorry about that)
- Optimization (so much optimization)
- In game tutorial
- Settings
- Some textures (hope you enjoy the colour grey)
- Fun
==Resources==
Game developed in Godot 4.1
Secret room floor texture made in GIMP
Concrete wall texture from: https://polyhaven.com/a/concrete_wall_008
Font from: https://www.fontsquirrel.com/fonts/list/find_fonts?q%5Bterm%5D=pixel&q%5Bsearch_...
Status | Released |
Platforms | HTML5 |
Author | LowQualityRobin |
Genre | Platformer |
Made with | Godot |
Tags | 3D |
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